There are no story choices to make, so you can safely exhaust all dialogue options with NPCs to make sure you got all the needed information from them. We have several locations to fast travel to on the map, each one spanning several screens, and in them we can interact with parts of the environment and talk to the NPCs. The gameplay is a classic point and click. There are also a few instances of characters breaking the 4th wall, which I personally am not a fan of as it can break immersion, but at times it’s delivered in a fun and humourous way. I personally thought the first half of the game was more interesting, when we roam the neon-lit cyberpunk streets and attempt to uncover more about the plot, rather than the second half, which we spend mainly in cyberspace. It’s more family-friendly with its tone and so would suit the younger audience well. The overall story is rather decent and leading characters have a charm to them, although don’t expect big story twists or tension. It’s more or less the same kind of cyberpunk world we’re used to seeing but with its own reasons for how the world became that way. The game presents an interesting cyberpunk world where people are obsessed with cyberspace and spend all their waking hours inside it, simultaneously while other people are living in poverty or have personal problems. He is pretty much a two-dimensional villain and so might seem a bit too cartoon-like and uninteresting to most players. They need to be one step ahead of him at all times if they are to succeed. Their mission is not without its dangers, however, and the greedy city mayor by the name of Rumpf appears to be looking for the same thing as they do. Without any second thoughts, Tina and SAM embark on this mission, one that could change life in Neo Berlin forever. However, she soon comes across an encoded message from her dad, who might or might not still be alive and who has a mission for her. Tina tries to get by on the streets of Neo Berlin after losing both of her parents, and it is very difficult.
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